mirror of
https://gitlab.com/qwerinope/qweribot.git
synced 2026-02-04 13:56:57 +01:00
rename bot directory to src, add chatwidget
This commit is contained in:
51
src/items/blaster.ts
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51
src/items/blaster.ts
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import { changeItemCount, Item } from ".";
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import { sendMessage } from "../commands";
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import { createTimeoutRecord } from "../db/dbTimeouts";
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import { createUsedItemRecord } from "../db/dbUsedItems";
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import { getUserRecord } from "../db/dbUser";
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import parseCommandArgs from "../lib/parseCommandArgs";
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import { timeout } from "../lib/timeout";
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import { User } from "../user";
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const ITEMNAME = 'blaster';
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export default new Item(ITEMNAME, 'Blaster', 's',
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'Times a specific person out for 60 seconds',
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['blaster', 'blast'],
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async (msg, user) => {
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const userObj = await getUserRecord(user);
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if (userObj.inventory[ITEMNAME]! < 1) { await sendMessage(`You don't have any blasters!`, msg.messageId); return; };
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const messagequery = parseCommandArgs(msg.messageText);
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if (!messagequery[0]) { await sendMessage('Please specify a target'); return; };
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const target = await User.initUsername(messagequery[0].toLowerCase());
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if (!target) { await sendMessage(`${messagequery[0]} doesn't exist`); return; };
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await getUserRecord(target); // make sure the user record exist in the database
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if (await user.itemLock()) { await sendMessage('Cannot use an item right now', msg.messageId); return; };
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await user.setLock();
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const result = await timeout(target, `You got blasted by ${user.displayName}!`, 60);
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if (result.status) await Promise.all([
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sendMessage(`GOTTEM ${target.displayName} got BLASTED by ${user.displayName} GOTTEM`),
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changeItemCount(user, userObj, ITEMNAME),
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createTimeoutRecord(user, target, ITEMNAME),
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createUsedItemRecord(user, ITEMNAME)
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]);
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else {
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switch (result.reason) {
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case "banned":
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await sendMessage(`${target.displayName} is already timed out/banned`, msg.messageId);
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break;
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case "illegal":
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await Promise.all([
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sendMessage(`${user.displayName} Nou Nou Nou`),
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timeout(user, 'nah', 60)
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]);
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break;
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case "unknown":
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await sendMessage('Something went wrong...', msg.messageId);
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break;
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};
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};
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await user.clearLock();
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}
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);
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37
src/items/grenade.ts
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37
src/items/grenade.ts
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import { redis } from "bun";
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import { sendMessage } from "../commands";
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import { timeout } from "../lib/timeout";
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import { changeItemCount, Item } from ".";
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import { User } from "../user";
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import { getUserRecord } from "../db/dbUser";
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import { createTimeoutRecord } from "../db/dbTimeouts";
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import { createUsedItemRecord } from "../db/dbUsedItems";
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const ITEMNAME = 'grenade';
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export default new Item(ITEMNAME, 'Grenade', 's',
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'Give a random chatter a 60s timeout',
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['grenade'],
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async (msg, user) => {
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const userObj = await getUserRecord(user);
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if (userObj.inventory[ITEMNAME]! < 1) { await sendMessage(`You don't have any grenades!`, msg.messageId); return; };
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const targets = await redis.keys('vulnchatters:*');
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if (targets.length === 0) { await sendMessage('No vulnerable chatters to blow up', msg.messageId); return; };
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const selection = targets[Math.floor(Math.random() * targets.length)]!;
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const target = await User.initUserId(selection.split(':')[1]!);
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await getUserRecord(target!); // make sure the user record exist in the database
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if (await user.itemLock()) { await sendMessage('Cannot use an item right now', msg.messageId); return; };
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await user.setLock();
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await Promise.all([
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timeout(target!, `You got hit by ${user.displayName}'s grenade!`, 60),
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redis.del(selection),
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sendMessage(`wybuh ${target?.displayName} got hit by ${user.displayName}'s grenade wybuh`),
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changeItemCount(user, userObj, ITEMNAME),
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createTimeoutRecord(user, target!, ITEMNAME),
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createUsedItemRecord(user, ITEMNAME)
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]);
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await user.clearLock();
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}
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);
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63
src/items/index.ts
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63
src/items/index.ts
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import { EventSubChannelChatMessageEvent } from "@twurple/eventsub-base";
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import { User } from "../user";
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import { type userType } from "../commands";
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export class Item {
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public readonly name: string;
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public readonly prettyName: string;
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public readonly plural: string;
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public readonly description: string;
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public readonly aliases: string[];
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public readonly usertype: userType;
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public readonly execute: (message: EventSubChannelChatMessageEvent, sender: User) => Promise<void>;
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public readonly disableable: boolean;
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/** Creates an item object
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* @param name - internal name of item
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* @param prettyName - name of item for presenting to chat
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* @param plural - plural appendage; example: lootbox(es)
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* @param description - description of what item does
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* @param aliases - alternative ways to activate item
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* @param execution - code that gets executed when item gets used */
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constructor(name: string, prettyName: string, plural: string, description: string, aliases: string[], execution: (message: EventSubChannelChatMessageEvent, sender: User) => Promise<void>) {
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this.name = name;
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this.prettyName = prettyName;
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this.plural = plural;
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this.description = description;
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this.aliases = aliases;
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this.usertype = 'chatter'; // Items are usable by everyone
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this.execute = execution;
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this.disableable = true;
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};
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};
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import { readdir } from 'node:fs/promises';
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import type { userRecord } from "../db/connection";
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import { updateUserRecord } from "../db/dbUser";
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const items = new Map<string, Item>;
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const emptyInventory: inventory = {};
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const itemarray: string[] = [];
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const files = await readdir(import.meta.dir);
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for (const file of files) {
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if (!file.endsWith('.ts')) continue;
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if (file === import.meta.file) continue;
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const item: Item = await import(import.meta.dir + '/' + file.slice(0, -3)).then(a => a.default);
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emptyInventory[item.name] = 0;
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itemarray.push(item.name);
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for (const alias of item.aliases) {
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items.set(alias, item); // Since it's not a primitive type the map is filled with references to the item, not the actual object
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};
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};
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export default items;
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export { emptyInventory, itemarray };
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export type inventory = {
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[key: string]: number;
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};
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export async function changeItemCount(user: User, userRecord: userRecord, itemname: string, amount = -1): Promise<false | userRecord> {
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userRecord.inventory[itemname] = userRecord.inventory[itemname]! += amount;
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if (userRecord.inventory[itemname] < 0) return false;
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await updateUserRecord(user, userRecord);
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return userRecord;
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};
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51
src/items/silverbullet.ts
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51
src/items/silverbullet.ts
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@@ -0,0 +1,51 @@
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import { changeItemCount, Item } from ".";
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import { sendMessage } from "../commands";
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import { createTimeoutRecord } from "../db/dbTimeouts";
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import { createUsedItemRecord } from "../db/dbUsedItems";
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import { getUserRecord } from "../db/dbUser";
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import parseCommandArgs from "../lib/parseCommandArgs";
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import { timeout } from "../lib/timeout";
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import { User } from "../user";
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const ITEMNAME = 'silverbullet';
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export default new Item(ITEMNAME, 'Silver bullet', 's',
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'Times a specific person out for 24 hours',
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['execute', 'silverbullet'],
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async (msg, user) => {
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const userObj = await getUserRecord(user);
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if (userObj.inventory[ITEMNAME]! < 1) { await sendMessage(`You don't have any silver bullets!`, msg.messageId); return; };
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const messagequery = parseCommandArgs(msg.messageText);
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if (!messagequery[0]) { await sendMessage('Please specify a target'); return; };
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const target = await User.initUsername(messagequery[0].toLowerCase());
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if (!target) { await sendMessage(`${messagequery[0]} doesn't exist`); return; };
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await getUserRecord(target); // make sure the user record exist in the database
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if (await user.itemLock()) { await sendMessage('Cannot use an item right now', msg.messageId); return; };
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await user.setLock();
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const result = await timeout(target, `You got blasted by ${user.displayName}!`, 60 * 60 * 24);
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if (result.status) await Promise.all([
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sendMessage(`${target.displayName} RIPBOZO RIPBOZO RIPBOZO RIPBOZO RIPBOZO RIPBOZO RIPBOZO`),
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changeItemCount(user, userObj, ITEMNAME),
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createTimeoutRecord(user, target, ITEMNAME),
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createUsedItemRecord(user, ITEMNAME)
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]);
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else {
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switch (result.reason) {
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case "banned":
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await sendMessage(`${target.displayName} is already timed out/banned`, msg.messageId);
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break;
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case "illegal":
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await Promise.all([
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sendMessage(`${user.displayName} Nou Nou Nou`),
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timeout(user, 'nah', 60)
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]);
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break;
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case "unknown":
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await sendMessage('Something went wrong...', msg.messageId);
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break;
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};
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};
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await user.clearLock();
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}
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);
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53
src/items/tnt.ts
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53
src/items/tnt.ts
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@@ -0,0 +1,53 @@
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import { redis } from "bun";
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import { sendMessage } from "../commands";
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import { timeout } from "../lib/timeout";
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import { changeItemCount, Item } from ".";
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import { User } from "../user";
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import { getUserRecord } from "../db/dbUser";
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import { createTimeoutRecord } from "../db/dbTimeouts";
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import { createUsedItemRecord } from "../db/dbUsedItems";
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const ITEMNAME = 'tnt';
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export default new Item(ITEMNAME, 'TNT', 's',
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'Give 5-10 random chatters 60 second timeouts',
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['tnt'],
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async (msg, user) => {
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const userObj = await getUserRecord(user);
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if (userObj.inventory[ITEMNAME]! < 1) { await sendMessage(`You don't have any TNTs!`, msg.messageId); return; };
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const vulntargets = await redis.keys('vulnchatters:*');
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if (vulntargets.length === 0) { await sendMessage('No vulnerable chatters to blow up', msg.messageId); return; };
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const targets = getTNTTargets(vulntargets);
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if (await user.itemLock()) { await sendMessage('Cannot use an item right now', msg.messageId); return; };
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await user.setLock();
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await Promise.all(targets.map(async targetid => {
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const target = await User.initUserId(targetid.split(':')[1]!);
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await getUserRecord(target!); // make sure the user record exist in the database
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await Promise.all([
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timeout(target!, `You got hit by ${user.displayName}'s TNT!`, 60),
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redis.del(targetid),
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sendMessage(`wybuh ${target?.displayName} got hit by ${user.displayName}'s TNT wybuh`),
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createTimeoutRecord(user, target!, ITEMNAME),
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]);
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}));
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await Promise.all([
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createUsedItemRecord(user, ITEMNAME),
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changeItemCount(user, userObj, ITEMNAME)
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]);
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await user.clearLock();
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await sendMessage(`RIPBOZO ${user.displayName} exploded ${targets.length} chatter${targets.length === 1 ? '' : 's'} with their TNT RIPBOZO`);
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}
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);
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function getTNTTargets<T>(arr: T[]): T[] {
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if (arr.length <= 5) {
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return arr;
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};
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const count = Math.floor(Math.random() * 6) + 5; // Random number between 5 and 10
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const shuffled = [...arr].sort(() => 0.5 - Math.random()); // Shuffle array
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return shuffled.slice(0, Math.min(count, arr.length)); // Return up to `count` entries
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};
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