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items need to check the inventory of the user themselves also !iteminfo and !use commands should be super easy to make i do wonder if there's a nicer way to create the Item objects
23 lines
897 B
TypeScript
23 lines
897 B
TypeScript
import { redis } from "bun";
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import { sendMessage } from "../commands";
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import { timeout } from "../lib/timeout";
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import { Item } from ".";
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import { User } from "../user";
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export default new Item('grenade', 'Grenade', 's',
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'Give a random chatter a 60s timeout',
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['grenade'],
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['moderator:manage:banned_users'],
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async (msg, user) => {
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const targets = await redis.keys('vulnchatters:*');
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if (targets.length === 0) { await sendMessage('No vulnerable chatters to blow up', msg.messageId); return; };
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const selection = targets[Math.floor(Math.random() * targets.length)]!;
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const target = await User.initUserId(selection.split(':')[1]!);
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await Promise.all([
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timeout(target!, `You got hit by ${user.displayName}'s grenade!`, 60),
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redis.del(selection),
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sendMessage(`wybuh ${target?.displayName} got hit by ${user.displayName}'s grenade wybuh`)
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]);
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}
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);
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