Files
qweribot/src/commands/getloot.ts

89 lines
3.4 KiB
TypeScript

import { redis } from "bun";
import { Command, sendMessage } from "commands";
import { getUserRecord, updateUserRecord } from "db/dbUser";
import itemMap, { type inventory, type items } from "items";
import { buildTimeString } from "lib/dateManager";
import { timeout } from "lib/timeout";
import { isInvuln, removeInvuln } from "lib/invuln";
import { streamerUsers } from "main";
import { createGetLootRecord } from "db/dbGetLoot";
const COOLDOWN = 10 * 60 * 1000; // 10 mins (ms)
export default new Command({
name: 'getloot',
aliases: ['getloot', 'dig', 'loot', 'mine'],
usertype: 'chatter',
execution: async (msg, user) => {
if (!await redis.exists('streamIsLive')) { await sendMessage(`No loot while stream is offline`, msg.messageId); return; };
if (await isInvuln(msg.chatterId) && !streamerUsers.includes(msg.chatterId)) { await sendMessage(`You're no longer an invuln because used a lootbox.`, msg.messageId); await removeInvuln(msg.chatterId); };
if (await user.itemLock()) { await sendMessage(`Cannot get loot (itemlock)`, msg.messageId); return; };
await user.setLock();
const userData = await getUserRecord(user);
const lastlootbox = userData.lastlootbox.getTime();
const now = Date.now();
if ((lastlootbox + COOLDOWN) > now) {
await user.clearLock();
if (await user.greedy()) {
await Promise.all([
sendMessage(`${user.displayName} STOP BEING GREEDY!!! UltraMad UltraMad UltraMad`),
timeout(user, `Wait ${buildTimeString(now - COOLDOWN, lastlootbox)}`, 60)
]);
return;
} else {
await Promise.all([
user.setGreed(),
sendMessage(`Wait ${buildTimeString(now - COOLDOWN, lastlootbox)} for another lootbox.`, msg.messageId)
]);
return;
};
};
await user.clearGreed();
userData.lastlootbox = new Date(now);
const gainedqbucks = Math.floor(Math.random() * 100) + 50; // range from 50 to 150
userData.balance += gainedqbucks;
const itemDiff: inventory = {
grenade: 0,
blaster: 0,
tnt: 0,
silverbullet: 0
};
for (let i = 0; i < 3; i++) {
if (Math.floor(Math.random() * 5) === 0) itemDiff.grenade! += 1; // 1 in 5
if (Math.floor(Math.random() * 5) === 0) itemDiff.blaster! += 1; // 1 in 5
if (Math.floor(Math.random() * 50) === 0) itemDiff.tnt! += 1; // 1 in 50
if (Math.floor(Math.random() * 250) === 0) itemDiff.silverbullet! += 1; // 1 in 250
};
for (const [item, amount] of Object.entries(itemDiff) as [items, number][]) {
if (userData.inventory[item]) userData.inventory[item] += amount;
else userData.inventory[item] = amount;
};
const itemstrings: string[] = [`${gainedqbucks} qbucks`];
for (const [item, amount] of Object.entries(itemDiff)) {
if (amount === 0) continue;
const selection = itemMap.get(item);
if (!selection) continue;
itemstrings.push(`${amount} ${selection.prettyName + (amount === 1 ? '' : selection.plural)}`);
};
const last = itemstrings.pop();
const itemstring = itemstrings.length === 0 ? last : itemstrings.join(', ') + " and " + last;
const message = `You got ${itemstring}`;
await Promise.all([
updateUserRecord(user, userData),
sendMessage(message, msg.messageId),
createGetLootRecord(user, gainedqbucks, itemDiff, 'getloot'),
user.clearLock()
]);
}
});