10 cheers
qwerinope edited this page 2026-03-04 16:51:17 +01:00

Cheers

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Cheers are events that occur when a user cheers a specific amount of bits in the stream. In this documentation page, cheers are always sent with the Cheer prefix, but you can use any other cheer prefix (like Uni and RIPCheer) Cheer prefixes can use any combination of capital characters, so cHEeR is valid, CHEER is valid and cheer is valid.


Arguments like [this] are optional. Arguments like <this> are required.


grenade

Times out a random vulnerable chatter for 1 minute

Gives you a grenade item on error

Usage

cheer99

Attributes

Field Value
Cost 99 bits
Gives item on failure Yes

timeout

Give a specified target a 1 minute timeout

Gives you a blaster item on error

Usage

cheer100 <target>

Arguments

Argument Required Description
target Yes Username of user to timeout

Attributes

Field Value
Cost 100 bits
Gives item on failure Yes

superloot

Get a lootbox with a random assortment of items, with better items than the getloot command

If an invuln user invokes this cheer, they will lose their invulnerability!

The lootbox contents are calculated as follows:

ITEM RATE
grenade 1/5
blaster 1/5
tnt 1/50
silver bullet 1/50

These rates get pulled 15 times, then the results are added to the inventory of the user. It is hypothetically possible to get 15 of each item

Qbucks gets simply calculated by picking a random number between 150 to 400

Usage

cheer150

Attributes

Field Value
Cost 150 bits
Gives item on failure No

execute

Give a specified target a 30 minute timeout

Gives you a silver bullet item on error

If no target is specified it will shoot a random chatter with a roulette alert

Usage

cheer666 [target]

Arguments

Argument Required Description
target No Username of user to timeout

Attributes

Field Value
Cost 666 bits
Gives item on failure Yes

tnt

Give 0-15 random vulnerable chatters 1 minute timeouts

Gives you a TNT item on error

Usage

cheer1000

Attributes

Field Value
Cost 1000 bits
Gives item on failure Yes

realsilverbullet

Give a specified target a 24 hour timeout

If no target is specified it will shoot a random chatter with a roulette alert

Usage

cheer6666 [target]

Arguments

Argument Required Description
target No Username of user to timeout

Attributes

Field Value
Cost 6666 bits
Gives item on failure No