12 items
qwerinope edited this page 2026-03-04 16:51:17 +01:00

Items

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Items are just like commands except they require that you have the item in your inventory before using. You can check your inventory or that of other chattes with the inventory command.


Arguments like [this] are optional. Arguments like <this> are required.


Grenade

Times out a random vulnerable chatter for 1 minute

Usage

!grenade

Attributes

Field Value
Triggers grenade
Price 99 qbucks

Blaster

Give a specified target a 1 minute timeout

Usage

!blaster <target>

Arguments

Argument Required Description
target Yes Username of user to timeout

Attributes

Field Value
Triggers blaster, blast
Price 100 qbucks

Silver bullet

Give a specified target a 30 minute timeout

If no target is specified it will shoot a random vulnerable chatter with a roulette alert

Usage

!execute [target]

Arguments

Argument Required Description
target No Username of user to timeout

Attributes

Field Value
Triggers execute, silverbullet
Prefixless triggers blastin, fuck
Price 666 qbucks

TNT

Give 0-15 random vulnerable chatters 1 minute timeouts

Usage

!tnt

Attributes

Field Value
Triggers tnt
Price 1000 qbucks