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items
qwerinope edited this page 2026-03-04 16:51:17 +01:00
Table of Contents
Items
Items are just like commands except they require that you have the item in your inventory before using. You can check your inventory or that of other chattes with the inventory command.
Arguments like [this] are optional.
Arguments like <this> are required.
Grenade
Times out a random vulnerable chatter for 1 minute
Usage
!grenade
Attributes
| Field | Value |
|---|---|
| Triggers | grenade |
| Price | 99 qbucks |
Blaster
Give a specified target a 1 minute timeout
Usage
!blaster <target>
Arguments
| Argument | Required | Description |
|---|---|---|
target |
Yes | Username of user to timeout |
Attributes
| Field | Value |
|---|---|
| Triggers | blaster, blast |
| Price | 100 qbucks |
Silver bullet
Give a specified target a 30 minute timeout
If no target is specified it will shoot a random vulnerable chatter with a roulette alert
Usage
!execute [target]
Arguments
| Argument | Required | Description |
|---|---|---|
target |
No | Username of user to timeout |
Attributes
| Field | Value |
|---|---|
| Triggers | execute, silverbullet |
| Prefixless triggers | blastin, fuck |
| Price | 666 qbucks |
TNT
Give 0-15 random vulnerable chatters 1 minute timeouts
Usage
!tnt
Attributes
| Field | Value |
|---|---|
| Triggers | tnt |
| Price | 1000 qbucks |